![]() ![]() ![]() workers leave goods at the base of the Monument in the same way as they leave them at all other production buildings. the same as before, and a simplified mode, i.e. In view of this, we proposed a compromise - an additional feature was introduced in the options to be able to choose the behavior of Stockpile workers: a realistic mode, i.e. And, after all, such a worker still has to return before taking another order. You know those ramps that wind around the pyramid to the top? Unfortunately, while this is somehow realistic and looks cool, measuring the time with a stopwatch, it turns out that it takes an eternity to deliver one piece of goods from the Stockpile to the very top of the monument under construction. ![]() The second change relates to pyramids, as they are mainly where the second problem occurs. That is, if you build a Stockpile that handles only the goods required to build the Monument then the shipping and transport of these goods is lightning fast. Here, two major changes have been made - the Stockpile has priority for supplying the Monument with the goods it requires. The construction of the Monument, while impressive, may have bored you with its slowness of progress. In Stockpile itself, the order queuing system for goods has been improved, and as a result, everything runs more smoothly. Stockpile workers also move much faster, by almost 80% (while still maintaining a realistic appearance) which dramatically improves overall production efficiency. The Trader himself moves much faster to compensate for the distance he has to cover on the map and exchanges his goods more efficiently. The number of goods that a neighboring city can buy has been significantly increased. In addition, launching and fixing the tax system, under which payments to employees enter, did not improve this situation either.Īs you can easily guess this has all been fixed in the new version and in the upcoming playtests you will have the opportunity to test this. In the case of Builders of Egypt, the balancing was done at the early Prologue build stage, and then as a result of dynamic changes in the behavior of the Trader and even minor adjustments in the behavior of buildings and Stockpile workers, the balance was upset to such an extent that completing the mission was very difficult. And such a process is best done if one has already changed nothing or almost nothing in the game in a fundamental way. First of all, proper rebalancing is a long process that requires a fair amount of effort. There were several reasons why this was happening. ![]() Pharaoh: A New Era includes the 2000 expansion, Cleopatra: Queen of the Nile, bundling more than 100 hours of gameplay, 53 missions, a full map and mission editor, and a Free Build mode into the ultimate celebration of the original genre-defining classic.Trading and StockpilesYou pointed out the marginal chances of coming out ahead financially, even realizing the minimum requirements of the mission. The game’s Campaign challenges players to develop cities throughout six different periods of ancient Egypt, building up trade centers, grand cities, and more. Pharaoh: A New Era fully recreates the classic city builder with all-new code, 4K graphics, and improved mechanics and UI. Community feedback will continue to be a key pillar in building Pharaoh: A New Era’s modernization of the original Pharaoh’s engrossing experience. To further ensure Pharaoh: A New Era embodies the classic’s spirit, Dotemu and Triskell Interactive also recently completed a closed pre-alpha with some of the world’s most passionate Pharaoh fans to help refine gameplay. Publisher Dotemu and developer Triskell Interactive today unveiled new gameplay showcasing the mesmerizing vision of ancient Egypt that is Pharaoh: A New Era, a full remake of one of the most beloved city builders of all time. Like how Command & Conquer Remastered did things, it’s a nice blend of nostalgia and overall quality of life upgrades. I know they aren’t for everyone, but I enjoy how they manage to retain the classic style of the original even as all the assets are upgraded for the new technology. ![]()
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